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[Plugin] No_Spawner_Mines http://aghl.ru/forum/viewtopic.php?f=19&t=2081 |
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Автор: | abdobiskra [ 18 фев 2015, 18:52 ] |
Заголовок сообщения: | [Plugin] No_Spawner_Mines |
No_Spawner_Mines Authors: D-AIRY Version: 1.0 Information: 1) This plugin works to remove laser mines in places spawner for players ,The protection given to target some players these places as especially mine mines laser that do not explode I suspect that they committed this topic : viewtopic.php?f=19&t=475 2) As well as working to remove the Satchels if the shooter was more than 5 ,Due to the possibility of players from throwing more than 5 in the normal state and hinder some bad places and use them to cover the deficit and this Here the subject is talking about it : viewtopic.php?f=28&t=1590 Video explain Download Вложение:
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Автор: | SKPeter [ 22 фев 2015, 13:54 ] |
Заголовок сообщения: | Re: No_Spawner_Mines |
Does this work with KORD's Lasermines too? Or just tripmines? |
Автор: | Kuma77 [ 22 фев 2015, 16:03 ] |
Заголовок сообщения: | Re: No_Spawner_Mines |
i think yes , becouse it block monster_tripmine classname to spawn and kord lasermine spawn on this classname |
Автор: | abdobiskra [ 22 фев 2015, 20:21 ] |
Заголовок сообщения: | Re: No_Spawner_Mines |
SKPeter писал(а): Does this work with KORD's Lasermines too? Or just tripmines? Lasermines + tripmines ![]() |
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