Extra information: cstrike build: 5787, amxx: 1.8.2-dev, Metamod: 1.19p32
With this configuration there are many false detections and ban further when more than 5 players much lag is created and becomes unstable ping. (dproto v0.9.531)
Код: dproto_EF RUN - dproto_i386.so v0.9.531 ini Start Never NetBufExtender RUN - nbex.so v1.0 ini ANY Never LocalizeBug Fix RUN - localizebugfix_m v2.3 ini Start Never AMX Mod X RUN - amxmodx_mm_i386. v1.8.2-d ini Start ANY MySQL RUN - mysql_amxx_i386. v1.8.2-d pl11 ANY ANY Fun RUN - fun_amxx_i386.so v1.8.2-d pl11 ANY ANY CStrike RUN - cstrike_amxx_i38 v1.8.2-d pl11 ANY ANY CSX RUN - csx_amxx_i386.so v1.8.2-d pl11 ANY ANY Engine RUN - engine_amxx_i386 v1.8.2-d pl11 ANY ANY FakeMeta RUN - fakemeta_amxx_i3 v1.8.2-d pl11 ANY ANY Ham Sandwich RUN - hamsandwich_amxx v1.8.2-d pl11 ANY ANY
With this configuration no false detections, and a full server is stable, no lag and ping unsuccessful. (dproto v0.9.391)
Код: dproto_EF RUN - dproto_i386.so v0.9.391 ini Start Never VoiceTranscoder RUN - vtc.so v80 ini ANY ANY FloodBlocker RUN - floodblocker.so v1.1 ini Start Never Cust. Flood Fix RUN - cf_fix_mm_i386.s v1.1 ini Start Never FullupdatePatch RUN - fullupd_patch_mm v1.2 ini Start Never NetBufExtender RUN - nbex.so v1.0 ini ANY Never UserInfoNetOpti RUN - uino.so v1.0 ini ANY Never LocalizeBug Fix RUN - localizebugfix_m v2.3 ini Start Never AMX Mod X RUN - amxmodx_mm_i386. v1.8.2-d ini Start ANY MySQL RUN - mysql_amxx_i386. v1.8.2-d pl11 ANY ANY Fun RUN - fun_amxx_i386.so v1.8.2-d pl11 ANY ANY CStrike RUN - cstrike_amxx_i38 v1.8.2-d pl11 ANY ANY CSX RUN - csx_amxx_i386.so v1.8.2-d pl11 ANY ANY Engine RUN - engine_amxx_i386 v1.8.2-d pl11 ANY ANY FakeMeta RUN - fakemeta_amxx_i3 v1.8.2-d pl11 ANY ANY Ham Sandwich RUN - hamsandwich_amxx v1.8.2-d pl11 ANY ANY
and dproto.cfg (Protection disabled in dproto, FloodBlocker protects without fail.)
Код: # ======================================================== # ATTACKS SUPRESSION # ========================================================
# FakePlayers_ConnectInitiationCheck (seconds) # Sets the time, in seconds, in which client should initiate # game session (in other words, send the "new" command) after it has # been connected. If client did not initiated game session, it will be marked as # fake and kicked. # Default is 6 seconds. # Use 0 to disable this check. FakePlayers_ConnectInitiationCheck = 0
# FakePlayers_ClientValidationCheck (seconds) # Sets the time, in seconds, in which client should answer to random unique command # sent by the server. If client did not answered for this command, it will be marked as # fake and kicked. # Default is 8 seconds. # Use 0 to disable this check. FakePlayers_ClientValidationCheck = 0
# FakePlayers_AntiReconnect (0/1) # Enables detection of fakeplayers that reconnects quickly (every < 10 seconds) # before fake players checks have completed. # This check will work only if FakePlayers_ClientValidationCheck and # FakePlayers_ConnectInitiationCheck are enabled. # Default is 1 (ON). FakePlayers_AntiReconnect = 0
# FakePlayers_CommandsOrderCheck (0/1) # Enable commands order checking on the start of initiated connection. # Default is 1 (ON). FakePlayers_CommandsOrderCheck = 0
# FakePlayers_BanTime (minutes) # Dproto will ban IP spamming fakeplayers for time (in minutes) specified in this variable # Default is 120 minutes. # Use 0 for permanent ban. # Use negative vaules to disable ban (fake players will only be kicked). FakePlayers_BanTime = -1
# Exploits_CheckDownloads (0/1) # Enable checking of requested download files against precached resources. # Default is 1 (ON). Exploits_CheckDownloads = 0
# Exploits_DisableUploads (0/1) # Disable file uploads (not customizations) to the server. # Default is 1 (ON). Exploits_DisableUploads = 1 I hope to help you with your work, thanks for everything and encouragement! (Lev)
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