Map name :Streets
Size:1.8mb {zip} 
size:4.6mb {bsp}
Created by: Jamie Wright 
Half-life name: Gorami
Game=hl
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compiled on p4 1.5ghz
390ram
elsa Geforce2 64mb


compiler=Q2beaver 
compile files=zoner253 hlrad,hlcsg,hlbsp no vis used takes too long with it
compile time about=6.45min 
Time to created=hr
date started=05\01\02
date finished=13\01\02
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Weopons=eveything except egon,gauss
Others=all ammo and snarks,sachels,tripmine but no gauss ammo
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New textures: yes lots of them
texture i use=       hl
                              Texture studio
                                unreal textures
                                redemption 
                                q3 skys
                             images off web pages
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hl sound:Engine nose by razor
New sound: no
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Prefabs/decor created by: people that make prefabs which have used in all my maps
 yak fighter
 Jason Hobbs
- Razor
 Skorch
-DarkLight
-skates
-Xirex
-chickenpanzer
 Donvalentine
 Daniel Learmonth
 Axel "ADK" Dahlstedt
 Alan Purdy
- Rob Pollard
 And thanks to all the people who design wonderful prefabs

Notes on authors if you make maps i highly remend getting prefabs of Yak fighter,Skates,Razor their prefab are useful and very detailed and have less poly count

Prefab sites
www.nin64.com\prefabland
www.planethalflife.com\prefablab
www.planethalflife.com\3dconstruction not many prefabs but the prefabs are excellent!
www.gamenet
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Editing details
The programs i used  
1.worldcraft 3.3              Map editor                a very good editor with good layout of tools
2.Q2Beaver4.0.0             Compiler program    compiles map quickly with the good compile files 
3.Wally 1.55                   Texture editor              is good for pasting in images like bmp,jpeg etc and make wad files easily
4.Zoner 2.5.3                   compile files             alot better than wc compile files they work better and faster
5.paint                         basic paint                    paint is useful for getting the images off the net before pasting into you wad file in wally
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MAPS in my collection=church,gorgore,gorgall,montem,labstyle,warzonegor,myhouse,t_heights,w_b_s,bloodbox
info on my maps 
I started practiced using worldcraft3.3 about 2 years ago and my maps are slowly improving in interest and layout.
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Decription of streets this map has too roads which cut through towers with machine guns in and the right side map 357,crossb sniping for those snikey camper in hl
and the left side the maps got a large tunnel which has too hornet guns in for funny fights
or crowbar frenzies
On the map i tryed to make alot city urban with a large truck and taxi, copcar helpfully produced by
razor,xirex and that road made the finishing touches by the author darklight.
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here are some sites i got resources off 

http://www.valve-erc.com/

www.planethalflife.com

http://hlmc.caseynet.com/tutorials.shtml

http://www.planethalflife.com/wavelength/





wwww.planethalflife.com\studio   Texture site

www.valve-erc.com        Editing centre

www.telefragged.com\wally   Texture site
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put the sky in the valve\gfx 

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copywrite cant edite gorami limited 