Map name :Space_feel THE NEW UPDATED MAP
Size:2.1mb {zip} 
size3.8mb:{bsp}
Created by: Jamie Wright 
Half-life name: Gorami
Game=hl
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compiled on p4 1.5ghz
512ram
elsa Geforce2 64mb


compiler=Q2beaver 
compile files=zoner253 hlrad,hlcsg,hlbsp no vis used takes too long with it
compile time about=12min
Time to created=20hr
date started=\02
date finished=\02
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Weopons=eveything 
Others=everything
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New textures: yes lots of them redone texture skys objects
texture i use=       hl
                              Texture studio
                                unreal textures
                                redemption 
                                q3 skys
                             images off web pages
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Prefabs/decor created by: people that make prefabs which have used in all my maps
· yak fighter

· Jason Hobbs
- Razor
· Skorch
-DarkLight
-skates

-Xirex

-chickenpanzer

Adam Grebinsky [ShadowByte]

· Donvalentine

· Daniel Learmonth
· Axel "ADK" Dahlstedt
Kevin Quang

· Alan Purdy
- Rob Pollard
Psycho Bunny
·Ashley Kendall
Cooleyo
donviper {mapmakers}
 And thanks to all the people who design wonderful prefabs

Notes on authors if you make maps i highly remend getting prefabs of Yak fighter,Skates,Razor their prefab are useful and very detailed and have less poly count

Prefab sites
www.nin64.com\prefabland
www.planethalflife.com\prefablab
www.planethalflife.com\3dconstruction not many prefabs but the prefabs are excellent!
http://prefabs.gamedesign.net/
http://mapmakers.bizland.com/prefabs
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Editing details
The programs i used  
1.worldcraft 3.3              Map editor                a very good editor with good layout of tools
2.Q2Beaver4.0.0             Compiler program    compiles map quickly with the good compile files 
3.Wally 1.55                   Texture editor              is good for pasting in images like bmp,jpeg etc and make wad files easily
4.Zoner 2.5.3                   compile files             alot better than wc compile files they work better and faster
5.paint                         basic paint                    paint is useful for getting the images off the net before pasting into you wad file in wally
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MAPS in my collection=church,gorcore.emyhouse.,gorgall,montem,labstyle,warzonegor,myhouse,t_heights,w_b_s,bloodbox,streetsgor,gorair

info on my maps 
I started practiced using worldcraft3.3 about 2 years ago and my maps are slowly improving in interest and layout.
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Decription of space_feel well you know what its thame is i added some tie fighters and starwars sapceships too giving last tounching and the textures mostly by redenfying images to make it look really out spacee feel
the electric guns are wicked for getting people from out of the blue .But the other side will snipe them down.

Secrets places find it for yourself 

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here are some sites i got resources off 

http://www.valve-erc.com/

www.planethalflife.com

http://hlmc.caseynet.com/tutorials.shtml

http://www.planethalflife.com/wavelength/

http://www.planethalflife.com/crinity/prefusep1.htm great skys 

wwww.planethalflife.com\wadfather great textures skys everything mappers heaven

wwww.planethalflife.com\studio   Texture site

www.valve-erc.com        Editing centre

www.telefragged.com\wally   Texture site
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new sky mars1
put the sky in the valve\gfx\env 

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copywrite cant edite gorami limited 