=====================================================================
   Half-Life Map Spec Sheet
=====================================================================
------General Information--------------------------------------------

Title		:Sandcrab
Filename	:sandcrab.bsp, op4_sandcrab.bsp
Author		:Firewater Fischer
Home page	:	
Description	:This map was originally not made with intent to release,
                 but rather was "manufactured" over a course of 2-3 hours
                 right before a 3 player lan game.  The map is made with the
                 small lan in mind and is laid out as a small arena divided by 
                 a medium sized building.  There are covered hallways lining
                 the edges of the map and one sniper tower from which most
                 of the field is visible.  Weapons are very abundant but there
                 is no egon.  The gimmick of the map, and the reason for its name,
                 is the one pesky inhabitant you will find if you set 
                 mp_allowmonsters to 1.  The crab, doing only 1 damage per hit,
                 is just to cause confusing and embarrassing death so i 
                 recommend allowing the little bastard in the game. 

		 Map was originally made for Opposing Force and then converted for valve.



Previous Maps	: Hacienda, Marble Garden, Moonside, Forgotten Capital, 
                  Generic Brand

------Credits and Thanks---------------------------------------------
Valve ERC for denoobing me

GlobalAssault.com and Juim of Hotdeathdiner.com for giving me fair 
and prompt reviews.


------Play Information-----------------------------------------------

Deathmatch	:yes	
Single Player	:no
Map Description	:medium-small, simple arena
How Many Players:2-6

------Map Information------------------------------------------------

New Textures	:a few
New Sounds	:none

------Construction---------------------------------------------------

Base		:none
Editor(s) used	:WC 3.3, Hammer 3.4
Compiler	:Toolbox w/ Zoner's Tools 2.5.3.
Compile Machine :Athlon XP1800, 256mb DDR, WinXP Pro 
Compile time	:about 4 minutes

------Map Instructions-----------------------------------------------

Unzip the files in this archive.  Place the map, "op4_sandcrab.bsp" in
your half-life/gearbox/maps and place "sandcrab.bsp" in your 
half-life/valve/maps directory.  Set mp_allowmonsters to 1 and restart
the map if you want the crab to roam.

------Additional Info------------------------------------------------

This template is available at The radium Half-Life Map Center...
http://www.planethalflife.com/radium

------Copyright-Permissions------------------------------------------

Authors MAY NOT use this level as a base to build additional levels. 

You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE
IT IN ANY FORM!!.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.
