****General Information*************
Title		: Op4_Acid
Filename	: Op4_Acid.bsp
Author		: Dilbert
Email 		: Dilbert_Half_Life@Hotmail.com
Game Mode	: Opposing force Deathmatch
# of Players	: 2 - 20


****Play Information****************
Deathmatch	: Yes
Single Player	: No

****Map Information*****************
New Textures	: Yes, compiled into bsp file
New Sounds	: None

****Construction********************
Base		: From scratch
Editor(s) used	: WorldCraft 3.3, PaintShop Pro, Wally 1.30 PakSkape 0.11
Compile Machine	: P III 800, 768 MB ram
Compile time	: 10 Minutes
Extract the contents of the .zip archive into your Half-Life\gearbox\maps directory.

****Additional Info******************
Basically an opposing force version of my half life map acid.
But with better conectivity, The lift is faster and weapons have been moved/changed.

A level with lots of wet areas, which can be flooded.
Watch opponents swim past through the window.
Best played with mp_weaponstay = 0.

As for the name the level is loosely based on a single player Quake level I created 3 Years ago that had acid instead of water.
