Half-Life Map Spec Sheet

!!Warning!! bad english ahead !!Warning!!

General Information

Title		: Templecore
Release         : 1.0
Date		: 19.6.2001
Filename	: hullu5dm_templecore.bsp
Author		: Jussi "hullu" Kivilinna
Email Address	: ax@fiiu.org
Home page	: http://ax.fiiu.org/

Description:
Map has two main areas
- datacore style indoor area with temple-enterance
- cliff outdoor area with brick house and turret

Previous Maps:
StorageArea 1.0 (op4ctf_storagearea)
Peruskoulu 1.5 (op4_peruskoulu15)
Kontit 1.2 (op4_kontit12)
Redshadow 1.1 (redshadow11)


Credits/Thanks:
PohjolanUrhot clan for betatesting (http://www.pohjolanurhot.cjb.net/)
Pexxi (aka hullu's brother:)
(Pekka .. etpä enää voi sanoa mitä tästä pitäisi korjata :D)

------Play Information----------
Deathmatch	: Yes - 13 starts defined. 
Teamplay        : Yes
Single Player	: No
Min. players    : 5
Max. players    : 12

Some of the walls are breakable!

------Map Information-----------
New Textures	: None.
New Sounds	: None.

------Construction--------------
Base: mine 3 unfinished alpha/test maps:
- tata1e (datacore style area)
- tfc_2HQs (cliff)
- hldm_base17 (temple)

Editor(s) used	: WorldCraft 3.3
Compile Machine	: Celeron 400@450 / 128Mb
Compile time	: 25m

------Map Instructions---------
Unzip the files in this archive.

Place the map, "hullu5dm_templecore.bsp" in your '½-life/valve/maps' directory.

------Copyright-Permissions------
Authors MAY NOT use this level as a base to build additional levels. 

You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE IT IN ANY FORM!!.

This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission.
