27/04/1999

* Play Information *
Title 			: G-Lab
Filename			: G_Lab.bsp
Author			: Marc Van Severen Crusher[G]
Other lvls by author		: Not yet :)
Email address 		: mvs@pandora.be
Home page		: Maybe in the year 3000
Story			: Well, it's a lab where they used to do some
			  nasty experiments on creatures from other
			  worlds. But some Organisations who were 
			  against these experiments found out and 
			  closed the Lab down.

Description		: It's a map that used to be a Lab. It consist of 7
			  rooms wich all have deferent uses. The centre room
			  holds the RPG in a glass container you can enter
			  by a ladder. But when a player pushes the button in the 
			  relax room, the container fills with water and the player 
			  inside drowns. The only way up to the container are 3
			  vents.
			  The other trap is in the "chemical" room with the metal 
			  paths around the two chemical filled basins. When a player
			  pushes one of the buttons on the wall next to the exits
			  the two grate platforms lower in the basins and kill anyone 
			  who's on it, GHEGEHE. It's stays down for about 10 sec.
			  In the other rooms you can frag away.
			  In the storage room, there is a secret door in one of the
			  crates. When you open it you can get on the stack of crates.
			  The rest of the weapons are spread through the map.
			  Every weapon is included except for the hornet-gun wich i
			  personaly hate ;)			  

Additional Credits to   : 	1) Valve, for making such a nice game we can play with.
			2) The Handy Vandal's Almanac, without it there wouldn't be 
			  a map.
				http://www.karljones.com/halflife/almanac.htm
			3) Everyone who tested this level for me and gave me some
			    advice on changing things

Single Player          	: Nope
Cooperative Player      	: Nope 
Deathmatch Player      	: Yes, yes yes.... 
Player load		: 8-16 
Difficulty Settings     	: No
New Textures           	: No
CD Track                	: None

* Construction *
Base			: New level from scratch 
Editor(s) used          	: WorldCraft 2.0/2.1 & Q2 Beaver (compiling)
Compile Machine		: PII-266 with 128 megs RAM
Compile time		: 80 minutes
Build time			: Euhm, I wouldn't know, even if you hypnotise me. 
			  I started 2 months ago.

================================================================
		::: ADDITIONAL INFO :::
================================================================
Well, this is my first DM-level. The first level i made was for Doom2 (Wohoo that brings back memories) but the internet didn't realy exist that time, at least not in my country :)). Then i made one 
for Duke nukem 3D and one for Unreal but i never finished those :( and they were all single player
maps. But i like HL so much i had to make one and here it is.
There is one problem i couldn't really get over and that's the r_speeds. The wpoly can go to 700 in the rooms with the glass containers :(( but in the other rooms they're OK i think.
I also need to say this is the second level of G-Clan (G-clan=Best Belgian Half-Life clan :). Let's hope 
it scores better than G-pyramid ;).

* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional levels. 

You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE
IT IN ANY FORM!!.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.
