Name:	 Fatal Error 2002
File:	 fe2002.bsp
Author:  Bruno
Date:	 01 May 2002
Email:   bbuehler@houston.rr.com
Type:	 DM
Size:	 Large (6 up Players)
Previous Maps:	wth, rfyl_troix, rfyl, rfyl_oz (the oz compatible rfyl), rfyl_deux, SOIR, LS1,
		Scourge,Tauxyx I,II,III, V14 (still in beta (rev 2b) though)
		(will I ever finish and release it?)
System Data:	Pentium III / 960Mhz, 128 mb ram, 1.4GB swapfile, Video - 32MB DDR NVIDIA GeForce2 GTS
		secondary for netvis (700MHz 128MB [only started using when attempting to fix some r_speed issues 
		with hint brushes sending the portal count up to 17,000 and it didn't help with the r-speeds at all. 
		However, I have found that it reduced the vis time to but a few minutes when a secondary with only 
		128MB was used)
		Will HL2 use the Q3 engine modified so that only visable entities and brushes are rendered?... hmmm?

		
Compile Data:	csg: 48.31 seconds
		
		bsp: 20.41 seconds
		
		netvis:
		1136 portalleafs
		3057 numportals
		6114 portals total
		LeafThread:
		average leafs visable 102 		
		g_visdatasize:58671  compressed from 161312
		133.14 seconds elapsed [2m 13s]
		
		rad: 
		visibility matrix   : 108.8 megs
		Transfer Lists : 11000072 transfers
      		Indices : 7645084 bytes
         	Data : 44000288 bytes
		1592.90 seconds elapsed [26m 32s]
		
		Using Zoners Half Life Tools Rev. 2.5.3
_______________________________________________________________
I started this map as one that my daughter could be the first to play.
She had been playing for two months and wanted something she could play
against the bots on but with barneys and monsters. so there ya are if you
run the map in single player it will be loaded with monsters.

There are secrets too:

1. 	Go down one of the shafts for the salt mine radioactive waste storage sites. 
	Further clues will be provided as you search.
2.	Yes there are places for me and others to hide and have a ciggy break.
	There are two of them.


Have fun,

-Bruno

PS: Scooby I put a spawn point (up high and with crossbow) dedicated to you on this one :)

_______________________________________________________________


Copyright / Permissions

All rights except those expressly waived are retained. 
No one may distribute this level unless this file is included with no modifications.
This BSP may be distributed over the Internet and/or BBS systems without permission.
Permission must be obtained before this BSP may be distributed by any means other than over the Internet and/or BBS systems. 
_____________________________________________________________

Thanks:

A special thanks to my girfriend and fellow player Juliette for helping me Beta test
and understanding that when I start messing with the map at ten o'clock I will zone out
and not realize the time has passed till it's midnight or later - such as right now. 
Oh yeah and for waking my dumb ass up after zoning out so that I can go to work.