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Title			:Facility_MPK 
Author			:eMPeeKay
E-mail			:empeekay@uk.packardbell.org
Date Released           :February 9th, 2001
Filename		:facilty_mpk.bsp
Email Address		:http://empeekay.stormpages.com/_private/facility_mpk.zip
Quick Description       :Basic DM map  from a first time HL designer
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Single Player		:No.
Deathmatch		:Yes.
Teamplay 		:No.
Difficulty Settings	:No.
New textures		:No.
New sounds		:No.
Running the level	:Unzip facility_mpk.zip into your usual Half-Life maps
			 directory. It should run from there

*Construction*

This is my first attempt at Half-Life level editing - i gave up editing when I couldn't afford to get onto the net to release the Doom wad I had created (waaaaaay back in 1996. I found those Doom files on a disk a while back, and was inspired to do this

Base			:An old Doom level I made but never released called jdoom1 	
Editor used		:Worldcraft 3.3
Build time		:Several weeks. Possibly two months. i dunno, time flies as they say	 
Known bugs		:None. The draw distance is perhaps a bit too long. I think rspeeds
                         r gonna be really high. 
Textures		:Standard Half-Life
Compile machine		:PIII 800MHz, 128Mb RAM, 32MB TNT2. it's a bitch of a PC to compile                          but not really very good for testing

I hope this level is playable on smaller machines - right now all I'm really wanting is some
feedback, so I can *seriously* concentrate on new levels. If'n ya feel the need, I'd love
to get some feedback from users (and especially from experienced level designers!)

:)


*Permissions*

You may not distribute this level (facility_mpk.bsp) unless you include this file, 
unmodified and whole, along with it, and have the permission of the author.  You 
may not modify this level. You may not use this level as a base for your own 
levels.  You may not charge for this level in any form, without the author's 
permission.  

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