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Title                   : 'The Reactor Core'
Game                    : Half-Life Deathmatch

Author                  : Warren 'McWarren' Seymour
Author Email's          : warren@ssonline.co.uk
Author Web Site's       :

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* Description *

A lab-style map very much in the vain of
Datacore. Features Lava traps inspired
by the 'Sudden Death' map for Quake II
deathmatch.

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* Install Instructions *

The textures from halflife.wad, tfc.wad
and phl.wad have been compiled into the
BSP file. The only files needed are this
readme.txt and core.bsp

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* Tips *

Two gimmicks on this map - the Gauss
sitting in the glass tube above a pool
of slime, and a room full of goodies
that is pumped full of green goo when
an enemy pushes the right button.

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* Play Information *

Game Modes              : Half-Life DM
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
Demos Replaced          : None

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* Credits *

Inpired by the 'Sudden Death' level
(fact3.bsp) for Quake II. Created under
Worldcraft entirely from scratch by me
Warren Seymour. Special thanks to Mr
Zoner for his compile tools and those
guys at PHL for giving me this
opportunity.

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* Construction *
Base                   : From scratch
Construction Time      : ~15h
Editor Used            : Worldcraft

* System * 

PII 300/64Mb RAM/GeForce 2mx 32Mb

* Copyright / Permissions *

Copyright 2001 Warren 'McWarren' Seymour