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                       Map Information
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Game	      : Half-Life
Type          : Deathmatch map
File name     : cave.bsp
File size     : 194 KB
Requirements  : This map was also designed for slower computers
		(the scale of the textures is therefore so large).
		I played the map on a P120 with Open_GL and on a P200
		without Open_GL - there was almost no lag: have fun!


Size	      : Medium
Players	      : 3 to 10(?)
Textures      : TNNL_Rock (scaled) and desert textures, waterblue,
		concrete for the bunker.
Scenery	      : The map consists of canyon parts filled with many
		boxes you can climb on, a bunker for sniping from
		above, a lake for harpooning some fishes :-) and a
		CAVE, not only over water ...
Weapons       : All weapons, but the better are hidden or more
                difficult to get. Much ammo is placed on boxes.

Editor used   : Worldcraft 2.1
Build time    : one day, and a few hours to fix the bugs.
Author	      : Dominik Tresowski
E-mail	      : master.yogi@gmx.de
ICQ	      : 36728945
Homepage      : http://fly.to/myd
(don't visit it - it's not worth it ;-)


>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>> Place the map file in the sub-directory ..\valve\maps of your >>>
>>> Half-Life folder.						  >>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>


***Distribution***
This level may not be distributed on any medium, such as, but not
limited to, CDs, floppy disks, etc, without the express written
permission of the author.

***Shareware Note***
I thank you for sharing the map to friends and people, but please be
so kind as to give them the package including THIS README!!!

***Note***
I would like to request anyone who reviews this map at their site to
kindly inform me that they have done so. Thank you!

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