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   I.Am/PCGames Submitted File Information
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GAME: 
-----     
     [*] Half-Life                (http://half-life.pcgame.com)
     [ ] Team Fortress Classic    (http://tfc.pcgame.com)
     [ ] Kingpin                  (http://kingpin.pcgame.com)
     [ ] Quake3:Arena             (http://q3a.pcgame.com)

TYPE of FILE:
-------------
     MAPS      (also fill out all ADDITIONAL INFO below)
          [*] Deathmatch Map (no enemies -- multiplayer only)
          [*] Teamplay Map (no enemies -- multiplayer only)          
          [ ] Single-Player Map (includes enemies)
          [ ] Combination Deathmatch and Single-Player Map

     MODELS    (also fill out ADDITIONAL INFO below)
          [ ] Model (completely new 3d-model, not just a new skin)
          [ ] Skin based on _______________ Model

     DEMOS    (also fill out ADDITIONAL INFO below)
          Recorded under game version: ____________
          (only latest version demos accepted)
          [ ] Speed Run Demo
          [ ] Special Techniques Demo
          [ ] Combat Action Demo
          
          CLASS(ES) used in Demo	:
          MAP used in Demo		:
          Description			:

===========================
 Additional Information
===========================

--- DEMO, MAP, or MODEL General Information ------
Date                     : 1999-10-29
Author                   : Fredrik Svedberg aka WiZard
Title                    : BLACK MESA TRAINING FACILITY
Zip Filename             : BMTF.zip
BSP/DEM/MDL Filename     : BMTF.bsp
Other works by author    : Gibyard.bsp
		           InHouse.bsp
			   HL-Doom.bsp
Email address            : fredsv@hem2.passagen.se
Home page /  Website     : http://hem2.passagen.se/fredsv/index.htm
Additional Credits to    : Henrik Larsson, Mats Eriksson, David Lenrick (for playtesting)

--- MAP Play Information ------------------

Map Description		: A multiplayer map basically consisting of 3
			  major fighting areas, namely the three areas
			  that make up the training facility - Climbing
			  Access, Aquatic Training Access and Target Range
			  Access. It's good fun in deathmatch mode but it's
			  when it comes to TEAMPLAY that the level really
			  ROCKS! One of the reasons is that these areas 
		          requires the team members to organize and you 
			  often find yourselves in group defense/attack
			  situations, almost like a "Domination" game mode.
			  The level is relatively large and up to 12 players
			  can compete. I've mostly played 4 against 4 over
			  LAN and it's been a hell of a lot fun!
Map Game Type            : Teamplay and Deathmatch
Map Objective            : - 
Scoring Information      : -
Number of Teams          : 2-4
Recommended # of Players : 8 (4 against 4) or 10 (5-5)

--- MAP File Information ------------------
New Textures             : No
New Sounds               : No

--- MAP Construction Information ----------
Base                     : Scratch
Editor(s) used           : WorldCraft 2.0
Compile Machine          : Pentium II 300 Mhz, 160 MB RAM, Nvidia Riva TNT
Compile time             : 2 min 26 sec


--- DEMO, MAP, or MODEL Additional Info------------------------




--- DEMO, MAP, or MODEL Copyright-Permissions------------------
Authors MAY NOT use this level as a base to build additional levels. 

You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE
IT IN ANY FORM!!.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.
