=====================================================================
   Half-Life Map Spec Sheet
=====================================================================
------General Information--------------------------------------------

Title		:The Black Mesa Caverns, version 1
Filename	:bmcavern.zip 
		 <bmcavern.bsp, bmcavern.txt>
Author		:*EGW*Morlam
Author Email	:morlam@gamespotmail.com
ICQ number	:59328549
Mapfinger page  :http://www.mapfinger.com/members/Morlam/
Description     :The GMan ordered the Arnies in the BMRF to build
		 a new lab in the caverns underneath Black Mesa. 
		 However, the project has been shoved aside after
		 the "incident" occured.  The Arnies were ordered to 
		 cease work and come to the surface without delay, 
		 and left much of their excavation equipment deep 
		 in the tunnels.
Development time:Ugh, months.  I didn't thoroughly plan out the level
		 beforehand, so much of April and May was spent 
		 learning WC and building up the map.  In June I 
		 tweaked the layout and item placement still more, and
		 in the first four days of July was spent tuning the
		 play balance and compiling.
Release Date	:07/04/2000  (that's in month/day/year format)
Previous Maps	:My first map for Half-Life.  Played around a
       	         bit with Duke3D and Shadow Warrior's BUILD,
	         but I gave up on that.


------Credits and Thanks---------------------------------------------
Clan *EGW*, specifically *EGW*SmilingReaper for his help over ICQ; 
thanks man!

http://www.planethalflife.com/wavelength/     }
http://www.valtitude.com/ 		      |-for their tutorials 
http://halflife.gamedesign.net/	aka the HLERC }

My Economics teacher, for not getting me in trouble while I sketched
preliminary designs for this level.

id and Valve, for bringing Quake and Half-Life into the world.

Martin Perrson, aka Xarragon for his "HL Flatbed Train" Prefab.

QuakeGuru for his "Hanging Light" Prefab.

My beta testers: Alpha64, Peonies, Slim, [WTF?]Lurker, Rob, 
windowlicker, and Amorphia.  Thanks guys!

------Additional Info, Tips, and Notes-------------------------------
Weapons I didn't include: Hivehand, crowbar, and 9mm handgun 
Yes, the water surrounding the Gluon is actually Lava and it WILL 
kill you; that's what those islands are for. :)
If you attempt to grab the RPG, you better be quick, or pray that no 
one is watching you from the control room.
I hope you like the trains.  They took a damn long time to build, with
their 100+ path_track entities.  Enjoy!

------Play Information-----------------------------------------------

Deathmatch	:Yup
Single Player	:1 single-player start defined so you can learn the 
		 map offline.
Map Description	:The caverns beneath Black Mesa
How Many Players:8-12

------Map Information------------------------------------------------

New Textures	:A few modified textures, embedded into the BSP
New Sounds	:Nope

------Construction---------------------------------------------------

Base		:A boring day in Economics class
Editor(s) used	:Worldcraft 2.0/2.1/3.3 (upgraded while in 
		 development), Wally, Notepad, WordPad, Winzip
Compile Machine	:Pentium 233, 48MB of RAM  (gonna upgrade the RAM soon)
Compiler Set    :Zoner's HL Tools, v. 2.1.3
Compile time	:HLCSG total-221.40 seconds
		 HLBSP total-340.49 seconds
		 HLVIS total-247.98 seconds
		 HLRAD total-12345.50 seconds (no, that's not a typo.
		 It really did take twelve thousand, three hundred and
		 forty-five point five seconds.  Weird, huh?) 
		 Total- 13155.37 seconds = 219.26 minutes,
		 or 3.65 hours.  Just thought I'd do the math for ya :)
Playtest time	:the 10-day testing period at the DoE, and some 
		 beta-tests with my friends
Bugs            :None *knocks on wood*

------Map Instructions-----------------------------------------------

Unzip the map in this archive.  Place the map, "bmcavern.bsp" in
your half-life/valve/maps directory.  

------Copyright-Permissions------------------------------------------


Authors MAY NOT use this level as a base to build additional levels. 

You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE
IT IN ANY FORM!!.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my hand-written permission.
