Description------------------------------------------------------------------------

Title			: BINGE
Filename		: binge.bsp
Author			: 'Warpig' - Casey Hawley
Email 			: warpig74@netzero.net
Homepage		: stu.aii.edu/~cah272/intro.htm
Description		: Half-Life Deathmatch
# of Players (size)	: 2 - 12 (medium)

BINGE is another enigmatic Black Mesa facility complete with three different traps and "executive" secrets. Note: After getting the gluon, you will need either the longjump or the tau to get out. This was done on purpose to limit it's use.
 
Have fun!

-da Pig


Installation-----------------------------------------------------------------------

Extract the contents of the .zip archive into your Half-Life\valve\maps directory.


Play Information-------------------------------------------------------------------

Deathmatch	: Yes
Single Player	: No


Map Information--------------------------------------------------------------------

New Textures	: Yes
New Sounds	: None

Known Bugs	: None


Construction-----------------------------------------------------------------------

Base		: New
Editor(s) Used	: WorldCraft 3.4 (Valve Hammer Editor)
Compile Machine	: AMD K7 750, 416mb ram
Compile Time	: 64 min.
Creation Time	: Sept. 2001 - June 2002


Warpig's Mapography----------------------------------------------------------------

2002 / BINGE (HLDM)
2002 / DETOX (HLDM)
2001 / SPASM_Remix (HLDM)
2001 / SPASM (HLDM)
1997 / Mansruin (Quake 2 DM - unreleased)
1996 / The Pen (Quake: Final Arena)


Additional Info--------------------------------------------------------------------

Thanks to Valve for giving us Half-Life.

Thanks to Hostile! for inspiration.

Thanks to the Beta Testers:
Rhino		www.fragville.net
Demoness	www.demoness.hits4hire.com
PHILLATIO	www.uglypeople.com
Oatmeal



Copyright & Permissions-----------------------------------------------------------

This UNMODIFIED text file MUST accompany the BSP in any form of distribution. 

These files may be distributed freely. If you've found a bug, have complaints, suggestions, or wish to make changes to this map, send me an email with your ideas. I appreciate any and all feedback. 

