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* LEVEL INFORMATION *
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TITLE                   : Ashpit
FILENAME                : ashpit.bsp
AUTHORS                 : Kell
DATE                    : 28th September 1999
GAME                    : Half-Life DM
EMAIL ADDRESS           : kell@tfc.repton.org
HOMEPAGE URL            :
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* LEVEL DESCRIPTION *
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 My first Half Life level; the texture theme is based on a real fallout shelter
near where I live. It has been completely gutted by fire, hence the grungy 
brick.  Unintentionally, it is also similar to the subterranean section of 
'Uplink'.  This level is also my first use of coloured lighting ( don't laugh ),
and see-through textures. In subsequent levels I may use solid brushes for 
walkways to keep the r_speeds down, but ever since Quake I've always wanted 
see-through catwalks; so these ones STAY :) Having said that, there are only 
two points in the level where the r_speeds flickered a little over 600...enjoy.
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DEATHMATCH	        : 16 Player Respawn Points
SUGGESTED PLAYER LOAD   : 2-4
WEAPONS AVAILABLE	: Crossbow, Gauss Gun, MP5, Shotgun, Magnum, Satchel 
			  Mines and Hand Grenades.  
NEW TEXTURES            : Yes.
NEW SOUNDS              : No
CD TRACK #              : 0
 
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* CONSTRUCTION *
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MAP BASE                : None
PREFABS USED            : None
EDITOR(S) USED          : Worldcraft 2.1 Beta 
OTHER UTILITIES USED    : Wally 1.38 Beta, Paint Shop Pro
KNOWN BUGS              : None
BUILD MACHINE		: P3 450 with 256MB RAM
BUILD TIME		: ooh hours 
BRUSH COUNT		: cant tell, lots.
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* OTHER LEVELS BY THE AUTHORS *
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Quake: kdm3

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* SPECIAL INSTRUCTIONS / ADDITIONAL INFORMATION *
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Extract files to \half-life\valve\maps\
 
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* CREDITS *
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Alnya and MoOg at the Department of Engineering (http://halflife.lowlife.com) 
for support and playtesting.
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* COPYRIGHT / PERMISSIONS *
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You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS. If you don't co-operate, then DON'T DISTRIBUTE IT
IN ANY FORM.

Half-Life (C) 1998-99 Sierra On-line and Valve L.L.C. All rights reserved.