==============================================================================
     _______  _                __        _   _______  __    __  ________
    / _____/ / /              /  \      / / / _____/ /  \  /  \ \  ____ \
   / /__    / /              / /\ \    / / / /__    / /\ \/ /\ \ \ \   \ \
  / ___/   / /              / /  \ \  / / / ___/   / /  \__/  \ \ \ \   \ \
 / /____  / /___  _______  / /    \ \/ / / /____  / /          \ \ \ \___\ \
/______/ /_____/ /______/ /_/      \__/ /______/ /_/            \_\ \_______\
==============================================================================
Title                   : Blue Omen
==============================================================================

Version                 : 1
Release Date            : Jan 24th,2000 
Filename                : de_Sandrush.bsp

Author                  : El_Nemo (Ouija69_@hotmail.com)
                          
Description             : Half-Life DeathMatch

==============================================================================
--- Play Information ---
Game                    : DeathMatch
New Sounds              : No
New Sprites             : No
New Textures            : No (Besides the required PHL logo)
                         
--- Construction ---
Editor(s) used          : WorldCraft 3.3
Construction Time       : 2 Weeks 
Compiling Time          : 1.5 hours on a pentuim II 233, with 64 mbs ram



Installation
==============================================================================

Unzip the file BlueOmen.zip into a temporary folder
Move the bsp to your (C:\Sierra\Half-life\Valve\Maps) folder


Special Thanx to...
==============================================================================

El_Jameo
The_Jackal
King
Lambda Map Complex

to all you people who spent the time to email me with suggestions and comments. 
To all you who revied my map (and gave it a good rating.. ;) )

--THANX--


Copyright / Permissions
==============================================================================
This level is copyrighted by Shawn Wernig, 2000. Use of whole or part of this map is prohibited
unless you have permission from the author. textures are copyrighted by their authors.

I will release the .RMF for reference purposes only. you may distribute your version, but you
must have my permission. Email me if you still want the RMF. :)






-EOF-